For years we have all heard that mobile devices would rule the Internets, and now that day is upon us. If you are used to web application or desktop development, you could be in for quite a shock trying to adjust to developing for highly constrained devices. Small screens, poor bandwidth, and low memory with no garbage collector can make you want to tell your boss to take his smart phone and ... well you get the idea. Relax, mobile development is not all bad. In this talk we will look at developing apps for the iPhone and for Android. This will include tips for developers making the move to mobile, and common pitfalls. Development aspects of both of these platforms will also be examined and compared. Examples of both small and large applications, for both platforms, will also be shown.
Mobile development sounds sexy -- at first. The appeal can start wearing off when you start getting bogged by Cocoa+Objective-C or Android+Java. The open architecture of the Android platforms gives you alternatives, namely Scala. See how the expressiveness of Scala can breathe in new life to mobile development and how functional programming paradigms are well suited to mobile development.