11:15 AM Saturday Room: Cafe
A lively review of the core fundamentals of good UI design, including visuals and interactions: affordances, feedback, color/type/grids, layouts, patterns, widgets. Dealing with desktop/web/mobile situations. Consistency and brand coherence. Lots of specific, real examples from the likes of Google, Facebook, Twitter, Apple, Evernote, Dropbox, etc. 1:45 PM Saturday Room: 4306
A passionate talk on the basics of hiring and collaborating with a UI designer for software projects (web/desktop/mobile). Details on design process, core phases, key deliverables, and also Do's/Do Not's all offered with specific stories, examples, anecdotes. Lively debate on what it means to "partner with a designer". Might be shocking to some ;-)