Silicon Valley Code Camp : October 5th and 6th 2013
Michael Litchard
Software Engineer · Consultant
About Michael
I'm a software engineer who gets excited at what functional programming in general, and Haskell in particular, has to offer.
I'm especially interested in DSL design and compilers
Speaking Sessions
Game making in Haskell - Part 1
The first of a two part series promoting the fun of game making with Haskell. In part one we will talk about the foundations of functional programming as it relates to my github project emporos: Pattern Matching, Currying, Higher Order Functions Product and Sum Types, and recursion - among other things. Emporos is a current work in progress implementing a traveller-like game (think dopewars) using Functional Reactive Programming.Game-Making in Haskell - Part 2
Part 2 will try to build up to reactive functional programming, the concept of time-based values and how that fits into the game.