Hi, I’m Tobiah. I’m an independent game developer from the SF Bay Area.
Right after college, I started a company called “Yobonja” with a couple of friends. We made dozens of games, and eventually had a hit with “Blast Monkeys”. We were the number one app on Android for 6+ months. I stopped tracking downloads in 2012 after we passed 12 million, and people still play it and its sequel today.
In 2013 I started working for Microsoft as a Game Evangelist. My job is to talk to developers, teach them what I know, and help them make better games and successful companies succeed.
At some point you or someone on your team will make a mistake. It’s a question of when, not if. Luckily, you’re using Git! Now you need to know, how exactly do you undo that snafu? From amending local changes, to the power of branching and git rebase, Tobiah Zarlez will teach you what you need to know to fix your Git problems and get back to work like nothing bad ever happened.
This talked will be aimed at developers who are getting started with Git and/or are only accustomed to using the most basic of commands. Git has a lot of very handy advanced features that many users (often spoiled by overly simple GUI interfaces) are unaware of.