Silicon Valley Code Camp : October 3rd and 4th 2015Track
Track - Build to Play: Gaming & Virtual Reality Track
Interested in learning how to build your own video games or virtual reality experiences? This track contains sessions that will help you get started with 2D and 3D development and teach you how to elevate your games to the next level. Topics include introductory Unity development, Corona SDK development, cloud-based gaming, and different ways to create apps for VR and AR devices.
Sessions in this track4
Beginning Virtual Reality Development
In this session, attendees will learn about the tools available to begin learning virtual reality development techniques and how to adapt existing 3D applications to work in VR.Introduction to CoronaSDK and CoronaCards
Learn how to make 2d games in Lua using the Corona SDK! Tobiah will show you step by step how to make a game, and then he’ll teach you how to use CoronaCards to make your game run on all mobile devices, including Windows Phone.Unity Development
This session will demo how to implement more of the advanced effects and parts of Unity.Your Game is Served - Node, JavaScript and the Cloud
Designing, implementing and deploying a system that allows users to create and customize simple map-based games and share them.